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Immersive E-Learning Resources: Design Methods

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dc.contributor.author Семеріков, Сергій Олексійович
dc.contributor.author Vakaliuk, Tetiana A.
dc.contributor.author Мінтій, Ірина Сергіївна
dc.contributor.author Гаманюк, Віта Анатоліївна
dc.contributor.author Соловйов, Володимир Миколайович
dc.contributor.author Бондаренко, Ольга Володимирівна
dc.contributor.author Нечипуренко, Павло Павлович
dc.contributor.author Шокалюк, Світлана Вікторівна
dc.contributor.author Моісеєнко, Наталя Володимирівна
dc.contributor.author Shepiliev, Dmytro S.
dc.contributor.author Вакалюк, Тетяна Анатоліївна
dc.contributor.author Шепілєв, Дмитро Сергійович
dc.date.accessioned 2023-01-02T11:26:49Z
dc.date.available 2023-01-02T11:26:49Z
dc.date.issued 2022-04-11
dc.identifier.citation Semerikov S. O. Immersive E-Learning Resources: Design Methods / Serhiy O. Semerikov, Tetiana A. Vakaliuk, Iryna S. Mintii, Vita A. Hamaniuk, Vladimir N. Soloviev, Olga V. Bondarenko, Pavlo P. Nechypurenko, Svitlana V. Shokaliuk, Natalia V. Moiseienko, Dmytro S. Shepiliev // DHW 2021: Digital Humanities Workshop, Kyiv, Ukraine, 23 December 2021. – New York, NY, United States : Association for Computing Machinery, 2021. – P. 37-47. – DOI : 10.1145/3526242.3526264. – (ACM International Conference Proceeding Series) uk
dc.identifier.isbn 978-1-4503-8736-1
dc.identifier.uri https://doi.org/10.1145/3526242.3526264
dc.identifier.uri http://elibrary.kdpu.edu.ua/xmlui/handle/123456789/6992
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dc.description.abstract Proper design is the basis for the success of any application development, regardless of industry and field of application. This fully applies to both software design and learning design. Designing e-learning resources is a hybrid activity that significantly increases risks due to the speed of technological change. The risks are even greater when it comes to technologies of increased attention - immersive. In this regard, it is important to develop design methods for immersive e-learning resources – educational, scientific, informational, reference materials and tools used in an immersive environment, reproduced by immersive technical tools, and necessary for effective organization of the educational process. uk
dc.language.iso en uk
dc.publisher Association for Computing Machinery uk
dc.subject immersion uk
dc.subject e-learning resources uk
dc.subject design methods uk
dc.title Immersive E-Learning Resources: Design Methods uk
dc.type Article uk


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