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Using Game Dev Tycoon to Create Professional Soft Competencies for Future Engineers-Programmers

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dc.contributor.author Vakaliuk, Tetiana
dc.contributor.author Kontsedailo, Valerii
dc.contributor.author Antoniuk, Dmytro
dc.contributor.author Korotun, Olha
dc.contributor.author Семеріков, Сергій Олексійович
dc.contributor.author Мінтій, Ірина Сергіївна
dc.contributor.author Вакалюк, Тетяна Анатоліївна
dc.date.accessioned 2020-12-24T18:49:42Z
dc.date.available 2020-12-24T18:49:42Z
dc.date.issued 2020-11-08
dc.identifier.citation Vakaliuk T. Using Game Dev Tycoon to Create Professional Soft Competencies for Future Engineers-Programmers [Electronic resource] / Tetiana Vakaliuk, Valerii Kontsedailo, Dmytro Antoniuk, Olha Korotun, Serhiy Semerikov, Iryna Mintii // ICTERI 2020: ICT in Education, Research and Industrial Applications. Integration, Harmonization and Knowledge Transfer 2020 : Proceedings of the 16th International Conference on ICT in Education, Research and Industrial Applications. Integration, Harmonization and Knowledge Transfer. Volume II: Workshops. Kharkiv, Ukraine, October 06-10, 2020 / Edited by : Oleksandr Sokolov, Grygoriy Zholtkevych, Vitaliy Yakovyna, Yulia Tarasich, Vyacheslav Kharchenko, Vitaliy Kobets, Olexandr Burov, Serhiy Semerikov, Hennadiy Kravtsov // CEUR Workshop Proceedings. – 2020. – Vol. 2732. – Pp. 808-822. – Access mode : http://ceur-ws.org/Vol-2732/20200808.pdf uk_UA
dc.identifier.issn 1613-0073
dc.identifier.uri http://ceur-ws.org/Vol-2732/20200808.pdf
dc.identifier.uri http://elibrary.kdpu.edu.ua/xmlui/handle/123456789/4129
dc.identifier.uri https://doi.org/10.31812/123456789/4129
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dc.description.abstract The article presents the possibilities of using game simulator Game Dev Tycoon to develop professional soft competencies for future engineer programmers in higher education. The choice of the term “gaming simulator” is substantiated, a generalization of this concept is given. The definition of such concepts as “game simulation” and “professional soft competencies” are given. Describes how in the process of passing game simulations students develop the professional soft competencies. Professional soft competencies include: the ability to work in a team; ability to cooperate; ability to problem-solving; ability to communicative; ability to decision-making; ability to orientation to the result; ability to support of interpersonal relations; ability to use of rules and procedures; ability to reporting; ability to attention to detail; ability to customer service; ability to sustainability; ability to the manifestation of professional honesty and ethics; ability to planning and prioritization; ability to adaptation; ability to initiative; ability to Innovation; ability to external and organizational awareness. uk_UA
dc.language.iso en uk_UA
dc.publisher Oleksandr Sokolov, Grygoriy Zholtkevych, Vitaliy Yakovyna, Yulia Tarasich, Vyacheslav Kharchenko, Vitaliy Kobets, Olexandr Burov, Serhiy Semerikov, Hennadiy Kravtsov uk_UA
dc.subject simulator uk_UA
dc.subject game simulator uk_UA
dc.subject competence uk_UA
dc.subject professional competence uk_UA
dc.subject professional soft competencies uk_UA
dc.subject engineers-programmers uk_UA
dc.title Using Game Dev Tycoon to Create Professional Soft Competencies for Future Engineers-Programmers uk_UA
dc.type Article uk_UA


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