dc.contributor.author |
Семеріков, Сергій Олексійович |
|
dc.contributor.author |
Vakaliuk, Tetiana A. |
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dc.contributor.author |
Мінтій, Ірина Сергіївна |
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dc.contributor.author |
Гаманюк, Віта Анатоліївна |
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dc.contributor.author |
Бондаренко, Ольга Володимирівна |
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dc.contributor.author |
Нечипуренко, Павло Павлович |
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dc.contributor.author |
Шокалюк, Світлана Вікторівна |
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dc.contributor.author |
Моісеєнко, Наталя Володимирівна |
|
dc.contributor.author |
Вакалюк, Тетяна Анатоліївна |
|
dc.date.accessioned |
2024-12-03T11:09:06Z |
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dc.date.available |
2024-12-03T11:09:06Z |
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dc.date.issued |
2024-10-08 |
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dc.identifier.citation |
Semerikov S. O. Development of digital competencies in immersive cloud-based educational environment / Serhiy O. Semerikov, Tetiana A. Vakaliuk, Iryna S. Mintii, Vita A. Hamaniuk, Olha V. Bondarenko, Pavlo P. Nechypurenko, Svitlana V. Shokaliuk, Natalia V. Moiseienko // Proceedings of the IX International Workshop on Professional Retraining and Life-Long Learning using ICT: Person-oriented Approach (3L-Person 2024) co-located with 19th International Conference on ICT in Education, Research, and Industrial Applications (ICTERI 2024), Lviv, Ukraine, September 23, 2024 / edited by : Stamatios Papadakis // CEUR Workshop Proceedings. – 2024. – Vol. 3781. – P. 203-208. – Access mode : https://ceur-ws.org/Vol-3781/paper27.pdf |
uk |
dc.identifier.issn |
1613-0073 |
|
dc.identifier.uri |
https://ceur-ws.org/Vol-3781/paper27.pdf |
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dc.identifier.uri |
http://elibrary.kdpu.edu.ua/xmlui/handle/123456789/10943 |
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dc.description |
[1] O. G. Glazunova, V. I. Korolchuk, T. V. Voloshyna, T. A. Vakaliuk, Development of soft skills in
computer science bachelors in the project learning process, Information Technologies and Learning
Tools 92 (2022) 111–123. URL: https://doi.org/10.33407/itlt.v92i6.5076.
[2] P. P. Nechypurenko, S. O. Semerikov, T. V. Selivanova, T. O. Shenayeva, How can the principles
of learning be used to select the best ICT tools for computer-based chemistry instruction in high
school?, Educational Dimension 7 (2022) 188–241. URL: https://doi.org/10.31812/educdim.4738.
[3] T. A. Vakaliuk, O. O. Osova, O. A. Chernysh, O. I. Bashkir, Checking digital competence formation
of foreign language future teachers using game simulators, Information Technologies and Learning
Tools 90 (2022) 57–75. URL: https://doi.org/10.33407/itlt.v90i4.4816.
[4] O. M. Spirin, T. A. Vakaliuk, V. V. Ievdokymov, S. I. Sydorenko, Criteria for selecting a cloud-based
learning management system for a higher education institution, Information Technologies and
Learning Tools 89 (2022) 105–120. URL: https://doi.org/10.33407/itlt.v89i3.4958. |
uk |
dc.description.abstract |
The development of digital competencies in higher education students is a key task for modern universities
in the context of digital transformation of society. An effective means to achieve this goal is the use of an
immersive cloud-based educational environment (ICBEE). This paper presents a model for using ICBEE in the
formation of digital competencies, defines a system of digital competencies for future IT professionals and
engineer-educators, and proposes a methodology for developing digital competencies in pre-service teachers
using immersive technologies. The implementation of the proposed approaches will increase the level of digital
competencies of higher education graduates and promote their successful professional self-realization in the
digital society. |
uk |
dc.language.iso |
en |
uk |
dc.publisher |
CEUR Workshop Proceedings |
uk |
dc.subject |
digital competencies |
uk |
dc.subject |
immersive technologies |
uk |
dc.subject |
cloud-based educational environment |
uk |
dc.subject |
pre-service teachers |
uk |
dc.subject |
IT professionals |
uk |
dc.title |
Development of digital competencies in immersive cloud-based educational environment |
uk |
dc.type |
Article |
uk |