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Using augmented reality in university education for future IT specialists: educational process and student research work

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dc.contributor.author Babkin, Vladyslav V.
dc.contributor.author Sharavara, Viktor V.
dc.contributor.author Sharavara, Volodymyr V.
dc.contributor.author Bilous, Vladyslav V.
dc.contributor.author Voznyak, Andrei V.
dc.contributor.author Kharchenko, Serhiy Ya.
dc.date.accessioned 2021-09-27T14:33:03Z
dc.date.available 2021-09-27T14:33:03Z
dc.date.issued 2021-07-06
dc.identifier.citation Babkin V. V. Using augmented reality in university education for future IT specialists: educational process and student research work [Electronic resource] / Vladyslav V. Babkin, Viktor V. Sharavara, Volodymyr V. Sharavara, Vladyslav V. Bilous, Andrei V. Voznyak, Serhiy Ya. Kharchenko // Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu 2021). Kryvyi Rih, Ukraine. May 11, 2021 / Edited by : Svitlana H. Lytvynova, Serhiy O. Semerikov // CEUR Workshop Proceedings. – 2021. – Vol. 2898. – P. 255-268. – Access mode : http://ceur-ws.org/Vol-2898/paper14.pdf uk
dc.identifier.issn 1613-0073
dc.identifier.uri http://ceur-ws.org/Vol-2898/paper14.pdf
dc.identifier.uri http://elibrary.kdpu.edu.ua/xmlui/handle/123456789/4632
dc.identifier.uri https://doi.org/10.31812/123456789/4632
dc.description.abstract The article substantiates the feature of using augmented reality (AR) in university training of future IT specialists in the learning process and in the research work of students. The survey of university teachers analyzed the most popular AR applications for training future IT specialists (AR Ruler, AR Physics, Nicola Tesla, Arloon Geometry, AR Geometry, GeoGebra 3D Graphing Calculator, etc.), disclose the main advantages of the applications. The methodological basis for the implementation of future IT specialists research activities towards the development and use of AR applications is substantiated. The content of the activities of the student’s scientific club “Informatics studios” of Borys Grinchenko Kyiv University is developed. Students as part of the scientific club activity updated the mobile application, and the model bank corresponding to the topics: “Polyhedrons” for 11th grade, as well as “Functions, their properties and graphs” for 10th grade. The expediency of using software tools to develop a mobile application (Android Studio, SDK, NDK, QR Generator, FTDS Dev, Google Sceneform, Poly) is substantiated. The content of the stages of development of a mobile application is presented. As a result of a survey of students and pupils the positive impact of AR on the learning process is established. uk
dc.language.iso en uk
dc.publisher CEUR Workshop Proceedings uk
dc.subject augmented reality uk
dc.subject mobile application uk
dc.subject university training of students uk
dc.subject IT specialists uk
dc.title Using augmented reality in university education for future IT specialists: educational process and student research work uk
dc.type Article uk


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