dc.contributor.author |
Babkin, Vladyslav V. |
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dc.contributor.author |
Sharavara, Viktor V. |
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dc.contributor.author |
Sharavara, Volodymyr V. |
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dc.contributor.author |
Bilous, Vladyslav V. |
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dc.contributor.author |
Voznyak, Andrei V. |
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dc.contributor.author |
Kharchenko, Serhiy Ya. |
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dc.date.accessioned |
2021-09-27T14:33:03Z |
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dc.date.available |
2021-09-27T14:33:03Z |
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dc.date.issued |
2021-07-06 |
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dc.identifier.citation |
Babkin V. V. Using augmented reality in university education for future IT specialists: educational process and student research work [Electronic resource] / Vladyslav V. Babkin, Viktor V. Sharavara, Volodymyr V. Sharavara, Vladyslav V. Bilous, Andrei V. Voznyak, Serhiy Ya. Kharchenko // Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu 2021). Kryvyi Rih, Ukraine. May 11, 2021 / Edited by : Svitlana H. Lytvynova, Serhiy O. Semerikov // CEUR Workshop Proceedings. – 2021. – Vol. 2898. – P. 255-268. – Access mode : http://ceur-ws.org/Vol-2898/paper14.pdf |
uk |
dc.identifier.issn |
1613-0073 |
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dc.identifier.uri |
http://ceur-ws.org/Vol-2898/paper14.pdf |
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dc.identifier.uri |
http://elibrary.kdpu.edu.ua/xmlui/handle/123456789/4632 |
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dc.identifier.uri |
https://doi.org/10.31812/123456789/4632 |
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dc.description.abstract |
The article substantiates the feature of using augmented reality (AR) in university training of future IT
specialists in the learning process and in the research work of students. The survey of university teachers
analyzed the most popular AR applications for training future IT specialists (AR Ruler, AR Physics,
Nicola Tesla, Arloon Geometry, AR Geometry, GeoGebra 3D Graphing Calculator, etc.), disclose the main
advantages of the applications. The methodological basis for the implementation of future IT specialists
research activities towards the development and use of AR applications is substantiated. The content of
the activities of the student’s scientific club “Informatics studios” of Borys Grinchenko Kyiv University is
developed. Students as part of the scientific club activity updated the mobile application, and the model
bank corresponding to the topics: “Polyhedrons” for 11th grade, as well as “Functions, their properties
and graphs” for 10th grade. The expediency of using software tools to develop a mobile application
(Android Studio, SDK, NDK, QR Generator, FTDS Dev, Google Sceneform, Poly) is substantiated. The
content of the stages of development of a mobile application is presented. As a result of a survey of
students and pupils the positive impact of AR on the learning process is established. |
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dc.language.iso |
en |
uk |
dc.publisher |
CEUR Workshop Proceedings |
uk |
dc.subject |
augmented reality |
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dc.subject |
mobile application |
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dc.subject |
university training of students |
uk |
dc.subject |
IT specialists |
uk |
dc.title |
Using augmented reality in university education for future IT specialists: educational process and student research work |
uk |
dc.type |
Article |
uk |