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Review of the course "Development of Virtual and Augmented Reality Software" for STEM teachers: implementation results and improvement potentials

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dc.contributor.author Семеріков, Сергій Олексійович
dc.contributor.author Мінтій, Михайло Михайлович
dc.contributor.author Мінтій, Ірина Сергіївна
dc.date.accessioned 2021-09-27T06:07:34Z
dc.date.available 2021-09-27T06:07:34Z
dc.date.issued 2021
dc.identifier.citation Semerikov S. O. Review of the course "Development of Virtual and Augmented Reality Software" for STEM teachers: implementation results and improvement potentials [Electronic resource] / Serhiy O. Semerikov, Mykhailo M. Mintii, Iryna S. Mintii // Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu 2021). Kryvyi Rih, Ukraine, May 11, 2021 / Edited by : Svitlana H. Lytvynova, Serhiy O. Semerikov // CEUR Workshop Proceedings. – 2021. – Vol. 2898. – P. 159-177. – Access mode : http://ceur-ws.org/Vol-2898/paper09.pdf uk
dc.identifier.uri http://elibrary.kdpu.edu.ua/xmlui/handle/123456789/4591
dc.identifier.uri https://doi.org/10.31812/123456789/4591
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dc.description.abstract The research provides a review of applying the virtual reality (VR) and augmented reality (AR) technology to education. There are analysed VR and AR tools applied to the course “Development of VR and AR software” for STEM teachers and specified efficiency of mutual application of the environment Unity to visual design, the programming environment (e.g. Visual Studio) and the VR and AR platforms (e.g. Vuforia). JavaScript language and the A-Frame, AR.js, Three.js, ARToolKit and 8th Wall libraries are selected as programming tools. The designed course includes the following modules: development of VR tools (VR and Game Engines; physical interactions and camera; 3D interface and positioning; 3D user interaction; VR navigation and introduction) and development of AR tools (set up AR tools in Unity 3D; development of a project for a photograph; development of training materials with Vuforia; development for promising devices). The course lasts 16 weeks and contains the task content and patterns of performance. It is ascertained that the course enhances development of competences of designing and using innovative learning tools. There are provided the survey of the course participants concerning their expectations and the course results. Reduced amounts of independent work, increased classroom hours, detailed methodological recommendations and increased number of practical problems associated with STEM subjects are mentioned as the course potentials to be implemented. uk
dc.language.iso en uk
dc.publisher Svitlana H. Lytvynova, Serhiy O. Semerikov uk
dc.subject virtual reality uk
dc.subject VR uk
dc.subject augmented reality uk
dc.subject AR uk
dc.subject STEM teachers uk
dc.title Review of the course "Development of Virtual and Augmented Reality Software" for STEM teachers: implementation results and improvement potentials uk
dc.type Article uk


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