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Назва: Development of mobile applications of augmented reality for projects with projection drawings
Автори: Kanivets, Oleksandr V.
Kanivets, Irina М.
Kononets, Natalia V.
Gorda, Tetyana М.
Shmeltser, Ekaterina O.
Ключові слова: virtual model
augmented reality
mobile application
Unity3D
Vuforia
testing
resource-based learning
mobile learning
Дата публікації: 9-лют-2020
Видавництво: Arnold E. Kiv, Mariya P. Shyshkina
Бібліографічний опис: Kanivets O. V. Development of mobile applications of augmented reality for projects with projection drawings [Electronic resource] / Oleksandr V. Kanivets, Irina М. Kanivets, Natalia V. Kononets, Tetyana М. Gorda, Ekaterina O. Shmeltser // Augmented Reality in Education : Proceedings of the 2nd International Workshop (AREdu 2019), Kryvyi Rih, Ukraine, March 22, 2019 / Edited by : Arnold E. Kiv, Mariya P. Shyshkina. – P. 262-273. – (CEUR Workshop Proceedings (CEUR-WS.org), Vol. 2547). – Access mode : http://ceur-ws.org/Vol-2547/paper19.pdf
Серія/номер: CEUR Workshop Proceedings;2547
Короткий огляд (реферат): Abstract. We conducted an analysis of the learning aids used in the study of general technical disciplines. This allowed us to draw an analogy between physical and virtual models and justify the development of a mobile application to perform tasks on a projection drawing. They showed a technique for creating mobile applications for augmented reality. The main stages of the development of an augmented reality application are shown: the development of virtual models, the establishment of the Unity3D game engine, the development of a mobile application, testing and demonstration of work. Particular attention is paid to the use of scripts to rotate and move virtual models. The in-house development of the augmented reality mobile application for accomplishing tasks on a projection drawing is presented. The created mobile application reads, recognizes marker drawings and displays the virtual model of the product on the screen of the mobile device. It has been established that the augmented reality program developed by the team of authors as a mobile pedagogical software can be used to perform tasks both with independent work of students and with the organization of classroom activities in higher education institutions.
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URI (Уніфікований ідентифікатор ресурсу): http://ceur-ws.org/Vol-2547/paper19.pdf
http://elibrary.kdpu.edu.ua/xmlui/handle/123456789/3745
https://doi.org/10.31812/123456789/3745
ISSN: 1613-0073
Розташовується у зібраннях:Кафедра інформатики та прикладної математики

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